check out http://hlci.telefragged.com/newvgui3_pop.php
about halfway down they suggest unbinding all keys and rebinding them when you leave the vgui menu. barret ----- Original Message ----- From: "Michael Shimmins" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, November 30, 2002 1:31 AM Subject: [hlcoders] VGUI - TextEntry > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hi, > > I've been playing with the TextEntry field for our class menu, but have > found some issues with it. When you type a letter that is bound to a > movement command, that command is executed. For instance, typing 's' > which I have bound to backwards, moves my character backwards. Also, if > you pull the console down, anything you type in the console is also > entered in the text entry field. > > Does anyone know how to get around these problems? For player movement > I just though of setting their velocity to 0, so they can't move, but as > for the console? I thought about checking the 'is console down' flag > (forgotten what its called), and if it's down don't enter the text into > the box, but I don't have access to the .cpp file to do this in. > > Any ideas? > > Thanks, > > Michael Shimmins <mailto:[EMAIL PROTECTED]> > Sesechial Software > > _______________________________________________________ > Important - This email and any attachments may be confidential. If > received in error, please contact us and delete all copies. Before > opening or using attachments, check them for viruses and defects. > Regardless of any loss, damage or consequence, whether caused by the > negligence of the sender or not, resulting directly or indirectly from > the use of any attached files our liability is limited to resupplying > any affected attachments. Any representations or opinions expressed are > those of the individual sender, and not necessarily those of Sesechial > Software. > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

