actually get called when a client disconnects (link death, not actually quitting) ? ie: when it says "so and so dropped". I need to reset
ClientDisconnect() in client.cpp is the only disconnect function I remember. It would be nice if edicts were reset/removed sometimes...
The other thing, with standard hltv configuration, I sometimes get this spamming into the server; Too many entities in visible packet list.
If the proxy is treated like a normal client, you might be able to use ClientConnect() to set a flag that the proxy isn't fully connected, then in ClientPutInServer() set the flag to say the proxy is ready and then in SetupVisibility() you just check the proxy + your flag before letting the proxy see/hear all. -bigguy Good work on FLF omega. _________________________________________________________________ Add photos to your e-mail with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

