With a server side tempent? You don't. If you were doing it client side, (efx api, which calls into the tempents without messages), you can run callback functions which you can use to detect when it stops moving. But other than that, sool.
-omega Blackened Interactive - http://blackened-interactive.com Front Line Force - http://www.flfmod.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Admin Sent: December 28, 2002 9:14 AM To: [EMAIL PROTECTED] Subject: [hlcoders] Temp Entities This is a multi-part message in MIME format. -- -- [ Picked text/plain from multipart/alternative ] When you create an SVC_TEMPENTITY of type TE_MODEL (an entity that has direction and velocity that bounces off other entities, walls, etc for a time duration) How do you learn of the final position of the temp entity? Example: If the temp entity bounces off a wall and comes to rest on the ground and the time the temp entity is allowed to exist expires how do you find its final location? -- [ image001.gif of type image/gif deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

