Hey there, This isn't an answer, more of a question related to OpenGL...have you been able to use the stencil buffer? I have tried but it never seems to work since it needs to be initialized with glutInitDisplayMode(GLUT_RGBA|GLUT_DOUBLE|GLUT_STENCIL)...
Georges -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Michael Shimmins Sent: Saturday, January 11, 2003 10:00 PM To: HLCoders Subject: [hlcoders] Motion Blur This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi all, I'm trying (in vain) to apply a motion blur effect to the view in HL. I've tried doing this using the accumulation buffer in OpenGL which slows the frame rate down to 4 frames per second. Does anyone have any other ideas about how to do motion blur? Cheers, Michael Shimmins <mailto:[EMAIL PROTECTED]> The Absconder Effect (http://www.tae-mod.com) _______________________________________________________ Important - This email and any attachments may be confidential. If received in error, please contact us and delete all copies. Before opening or using attachments, check them for viruses and defects. Regardless of any loss, damage or consequence, whether caused by the negligence of the sender or not, resulting directly or indirectly from the use of any attached files our liability is limited to resupplying any affected attachments. Any representations or opinions expressed are those of the individual sender, and not necessarily those of Sesechial Software. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

