I believe they all must be the same as player.mdl in the models directory. Persuter
At 04:40 PM 1/21/2003 +0000, you wrote:
Hi, Is it possible to use different bipeds for different player classes or do they all have to go off whatever has been SET_MODEL'd for anims,biped,collision boxes? Thanks, Mark. __________________________________________________________ This mail has been scanned for all known viruses by UUNET delivered through the MessageLabs Virus Control Centre. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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