I believe they all must be the same as player.mdl in the models directory.

Persuter

At 04:40 PM 1/21/2003 +0000, you wrote:
Hi,
  Is it possible to use different bipeds for different player classes or do
they all have to go off whatever has been SET_MODEL'd for
anims,biped,collision boxes?

Thanks,
Mark.

__________________________________________________________
This mail has been scanned for all known viruses by UUNET
delivered through the MessageLabs Virus Control Centre.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to