Were the anims made with milkshape perhaps? Iirc, you had to animate anims in reverse order on gait estimated sequences.
-omega Frontline Force - http://www.flfmod.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Mark Gornall Sent: February 11, 2003 3:29 PM To: [EMAIL PROTECTED] Subject: [hlcoders] [hlcoders]backwards anim playing forwards Hi, I recently noticed a problem when a player runs backwards it continues to play the run animation forwards instead of in reverse. If you walk backwards it plays the walk animation in reverse. The run never used to do this and I can't for the life of me work out what I changed to create this problem. Any idea what might cause something like this? Thanks, Mark. (I hope this one gets a reply...) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

