For now, if possible, I recommend using a fixed palette. :/ It won't be real pretty, but it'll get your mod up and running and folks playing it.
-----Original Message----- From: Alfred [mailto:[EMAIL PROTECTED] Sent: Monday, March 03, 2003 6:18 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Additive Rendermode <snip> > You may want to ask Alfred Reynolds directly, I think he's > done some work with loading textures post initialization. > Unfortunately I haven't done anything like this with the SDK codebase :( _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders