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Pics, for those interested...

http://144.132.11.143/zipster/TestMap.jpg[1]

http://144.132.11.143/zipster/TestMap2.jpg[2]

In each pic, top row it texture overlay, bottom row is additive rendermode
entity.  The first pic has renderfx of 15, the second pic, 200.
>From: "Skyler York"
>Reply-To: [EMAIL PROTECTED]
>To: [EMAIL PROTECTED]
>Subject: RE: [hlcoders] Additive Rendermode
>Date: Mon, 03 Mar 2003 22:42:58 -0800
>
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>
>Well actually, I'm not making a MOD, just making some modifications to
Zoner's
>compile tool code base (actually, Tony Moore's special edition with all the
>extra features) And Laurie, thanks for the hint. I had that code at one
>time, but got rid of it because it didn't produce my expected results, all
>because of a bug I just found elsewhere in my code :) It turns out someone
>(*looks around suspiciously*) forgot to put a '+ 1' inside a subscript
>somewhere, and instead of passing RGB values to a function, it was passing
the
>red value in place of the green value as well (RRB), totally screwing over
the
>algorithm that fetches the best palette indices.
>
>After that fix, it worked perfectly. It's difficult to tell the different
>between the real entity rendermode and the precompiled texture blend. Maybe
>I'll get a screen up...
> >From: Ken Birdwell
> >Reply-To: [EMAIL PROTECTED]
> >To: "'[EMAIL PROTECTED]'"
> >Subject: RE: [hlcoders] Additive Rendermode
> >Date: Mon, 3 Mar 2003 18:31:01 -0800
> >
> >For now, if possible, I recommend using a fixed palette. :/ It won't be
real
> >pretty, but it'll get your mod up and running and folks playing it.
> >
> >-----Original Message-----
> >From: Alfred [mailto:[EMAIL PROTECTED]
> >Sent: Monday, March 03, 2003 6:18 PM
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlcoders] Additive Rendermode
> >
> >
> >
> > > You may want to ask Alfred Reynolds directly, I think he's
> > > done some work with loading textures post initialization.
> > >
> >Unfortunately I haven't done anything like this with the SDK codebase :(
> >
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===References:===
  1. http://144.132.11.143/zipster/TestMap.jpg
  2. http://144.132.11.143/zipster/TestMap2.jpg
  3. http://g.msn.com/8HMYENUS/2743

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