Hi,
  Is there a simple way to make the duck hold for a certain time once the
duck key has been pressed. By default it just drops out immediately and you
stand right back up.
 The only way I got it to work for a set time was to change the client input
code so that forces an 'in_duck' keypress for the time period, but I'm not
really happy with that way since I want control of the process on the server
if possible.
 If I try to force pev->button |= IN_DUCK; on the server it doesn't work,
the player still stands up as soon as the duck key is released?

Thanks
Mark.


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