Hi, Is there a simple way to make the duck hold for a certain time once the duck key has been pressed. By default it just drops out immediately and you stand right back up. The only way I got it to work for a set time was to change the client input code so that forces an 'in_duck' keypress for the time period, but I'm not really happy with that way since I want control of the process on the server if possible. If I try to force pev->button |= IN_DUCK; on the server it doesn't work, the player still stands up as soon as the duck key is released?
Thanks Mark. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

