> The problem is *after*. The engine (I suppose) changes the velocity of > the object and one of its value (x, y or z) is reseted to 0 !! It's always > the axis of the plane normal that is reseted to 0 in pev->velocity :( So, my > projectile moves along the wall...
What's the pev->movetype of the entity? (MOVETYPE_BOUNCE?) Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

