I want to have a screen fade in place from the moment the level begins. Is there a way to send a message to clients as soon as they start up?
(The obvious approach is to do it with think functions, but it's really unreliable: If I set a delay below about 1 second, the client sometimes doesn't start up in time. And a delay of more than one second is pretty noticeable for the player.) -- Laurie Cheers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

