Yes, it did clear some questions up. I'm glad C++ is still being used. I never thought it would be any other way, but you never know. Well, I guess now you know.
Jonathan Day www.trepid.net ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, May 28, 2003 1:30 AM Subject: RE: [hlcoders] Half-Life 2: Programming, Hmm? > Erik Johnson wrote: > >The Source SDK will be similar to the existing Half-Life SDK in that it will > >be C++ based, not a using a proprietary scripting language. > > > >Erik Johnson > > Thank you Erik for replying! I'm sure it meant a lot to quite a few on > this list. > > > HoundDawg > http://www.unitedadmins.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders