I read what you read, MoD. I think it did say something about how HL2 will not have a coop mode, but mod teams are working on it. However, I imagine it's like it is now. You can just turn on coop mode if you want and put monsters in the multiplayer mode.
Right now in Half-Life, there's not option in the multiplayer server setup to run a coop mode. Or, maybe there is and I've missed it this whole time? There is a command, though...sv_coop or something like that. I always figured that would turn on coop mode, and then make mp_allowmonsters 1. I've never tested any of this, so I guess I actually don't know anything. Anyway, I'd also like to know a little more about the coop availability in HL2. I guess we should have asked something about it in our interview last week. It didn't really cross our minds when we were coming up with questions, just like a few other things. Jonathan Day www.trepid.net ----- Original Message ----- From: "MoD" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, June 19, 2003 6:27 PM Subject: Re: Re[2]: [hlcoders] hl2 and coop > > > I think it was more 'we invite mod teams to add coop' instead of 'we > have > > mod teams working on it' > > -Beef > > > > Until I manage to find the interview take evrything I say with a ton of > salt. > > -- > > MoD > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

