On further investigation, it does indeed look like a 32 unit bounding box is the limit. Anything smaller and I get the descrepancy on the right/up sides of a box bsp. If I make my entity -16 to +16 then it works fine. Shame is if I remove the bbox the ball sinks into the ground but at least the centre point goes right up to the walls, if it stayed above then that might be ok.
Thanks, Mark. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

