*thinks he's talking about the blending code* -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of zmeko Sent: Thursday, July 17, 2003 9:19 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Emiters and Attachments
what code? Tony "omega" Sergi wrote: >You need to get the code from this archive. >Or if someone else feels like posting it again for the 8th time or something >like that. Heh > >-omega >Blackened Interactive - http://www.blackened-interactive.com >Omega Wing - http://owing.blackened-interactive.com > >-----Original Message----- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of zmeko >Sent: July 17, 2003 10:14 AM >To: [EMAIL PROTECTED] > >how do i use SV_StudioSetupBones. i search for examples of it and i >couldn't find any. i also search for sv_blending_interface_t and i only >found one instance. >Tony "omega" Sergi wrote: > > > >>You can still do that it you use SV_StudioSetupBones. Just don't include >> >> >the > > >>9-way blending parts. >> >> >> >> >> >> > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

