hooked GetProcAddress from cl_metamod type setup, then used that to intercept the ChoosePixelFormat call and set the stencil buffer bit. result!
worried about VAC stuff though :/
qconsole.log: <!--snip--> Probing OpenGL Hardware... ---------------------------------------------------------------- Vendor: ATI Technologies Inc. Renderer: Radeon 9100 DDR x86/MMX/3DNow!/SSE Version: 1.3.3604 Win9x Release ---------------------------------------------------------------- Stencil Bits 8 Depth Bits 24 Color Bits: 16 ----------------------------------------------------------------
ATI_vertex_array_object: (found) ATI_element_array: (found) ARB_vertex_buffer_object: (absent) GL_ARB_multitexture: (found) GL_ARB_vertex_program: (found) GL_EXT_fog_coord: (found) GL_EXT_point_parameters: (found) GL_EXT_texture_env_combine: (found) GL_EXT_texture_filter_anisotropic: (found) GL_NV_point_sprite: (absent)
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