well it does :)

hooked GetProcAddress from cl_metamod type setup, then used that to
intercept the ChoosePixelFormat call and set the stencil buffer bit. result!

worried about VAC stuff though :/

qconsole.log:
<!--snip-->
Probing OpenGL Hardware...
----------------------------------------------------------------
Vendor:   ATI Technologies Inc.
Renderer: Radeon 9100 DDR x86/MMX/3DNow!/SSE
Version:  1.3.3604 Win9x Release
----------------------------------------------------------------
Stencil Bits  8
Depth Bits    24
Color Bits:   16
----------------------------------------------------------------
ATI_vertex_array_object:            (found)
ATI_element_array:                  (found)
ARB_vertex_buffer_object:           (absent)
GL_ARB_multitexture:                (found)
GL_ARB_vertex_program:              (found)
GL_EXT_fog_coord:                   (found)
GL_EXT_point_parameters:            (found)
GL_EXT_texture_env_combine:         (found)
GL_EXT_texture_filter_anisotropic:  (found)
GL_NV_point_sprite:                 (absent)
----------------------------------------------------------------
<!--snip-->
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