You are teh l33t haxor my friend. Hehe, well done. But BE afraid. But you
can still tell server admins that they have to disable all cheat
protection. Or at least they shall only verify the DLL with an encrypted
CRC check. Half-Life does offer that, doesn't it?

well it does :)

hooked GetProcAddress from cl_metamod type setup, then used that to
intercept the ChoosePixelFormat call and set the stencil buffer bit.
result!

worried about VAC stuff though :/

qconsole.log:
<!--snip-->
Probing OpenGL Hardware...
----------------------------------------------------------------
Vendor:   ATI Technologies Inc.
Renderer: Radeon 9100 DDR x86/MMX/3DNow!/SSE
Version:  1.3.3604 Win9x Release
----------------------------------------------------------------
Stencil Bits  8
Depth Bits    24
Color Bits:   16
----------------------------------------------------------------
ATI_vertex_array_object:            (found)
ATI_element_array:                  (found)
ARB_vertex_buffer_object:           (absent)
GL_ARB_multitexture:                (found)
GL_ARB_vertex_program:              (found)
GL_EXT_fog_coord:                   (found)
GL_EXT_point_parameters:            (found)
GL_EXT_texture_env_combine:         (found)
GL_EXT_texture_filter_anisotropic:  (found)
GL_NV_point_sprite:                 (absent)
----------------------------------------------------------------
<!--snip-->
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