The HL Client connects to a server on local port 27005. Look at the machines UDP connection on that port and do a standard HL query on the server ip/port you get back. That should get you the server name/map/mod/timeleft/etc.
-EvilGrin -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Predatory Kangaroo Sent: Thursday, August 28, 2003 6:57 AM To: [EMAIL PROTECTED] Subject: [hlcoders] COM in HL Does anyone here know if it would be possible to expose some COM interfaces within a MOD, like, to let other programs find out what server ur playing on, map, team, stuff like that. Because i'm thinking of different ways to make a bot in MSN to respond to certain phrases with certain bits of info. Of course, it'd have to be designed so that it can't be exploited, like people alt+tabbing to find out an enemies health, ammo, weapon, etc. But for now i'm just wondering whether it would be possible Greetz, Predatory Kangaroo _________________________________________________________________ MSN 8 with e-mail virus protection service: 2 months FREE* http://join.msn.com/?page=features/virus _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.512 / Virus Database: 309 - Release Date: 19/08/2003 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.512 / Virus Database: 309 - Release Date: 19/08/2003 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

