t> My guess: Server rulez, clients follow.

t> With every packet, the server send a svc_time, I guess.

t> do cl_messages a console, you see the svc_time listed.

t> Session 1:

t> ]map crossfire
t> ]record small;wait;stop
t> ]quit

More fun:


Session 3:
]map crossfire
]record small2;stop
]quit

Session 4:

]gg small2
Playing demo from C:\games\hl/valve/small2.dem.
520.59 Half-Life v1.1.1.0
2147483647 Min
0 Max
2 frames 0.004 seconds 520.593 fps
No demos listed with startdemos
]timedemo small2
Playing demo from C:\games\hl/valve/small2.dem.
4 frames 0.424 seconds 9.438 fps
]condump

hehehehe... I understand that one generate 520 FPS and other 9 FPS,
this is sane, but.. why one count 4 frames, and other 2 frames?

Where como from these 2 extra frames that timedemo see?


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