t> My guess: Server rulez, clients follow. t> With every packet, the server send a svc_time, I guess.
t> do cl_messages a console, you see the svc_time listed. t> Session 1: t> ]map crossfire t> ]record small;wait;stop t> ]quit More fun: Session 3: ]map crossfire ]record small2;stop ]quit Session 4: ]gg small2 Playing demo from C:\games\hl/valve/small2.dem. 520.59 Half-Life v1.1.1.0 2147483647 Min 0 Max 2 frames 0.004 seconds 520.593 fps No demos listed with startdemos ]timedemo small2 Playing demo from C:\games\hl/valve/small2.dem. 4 frames 0.424 seconds 9.438 fps ]condump hehehehe... I understand that one generate 520 FPS and other 9 FPS, this is sane, but.. why one count 4 frames, and other 2 frames? Where como from these 2 extra frames that timedemo see? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

