Can you try this without the "-game" command (that I assume you are using
to run your mod), and just see if you can launch HL in the debugger?

Also to make sure, you've set the debugger to use the HL dir as the
working directory?

Taylor

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Monday, September 22, 2003 4:16 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] steamapp.cfg



Yeah I just figured that when it missed all of my break points.  Well i can
not
be the only one with this problem. If i add -steam, then i get about 234983
errors starting with Can not find gfx.wad and ending with the last file in
the
valve pak0 file. then after those errors, I get a number of illegal
operations
followed by some other shit.

this is what did

steam.dll into ...email/half-life/
created steamapp.cfg and placed it into ...email/half-life/

here is my config

SteamAppId=70
SteamAppVersionId=0
SteamInstallPath=c:\steam
SteamAppUser=my_steam_name

then i set up VS6.0 to copy the dll into the correct folder(this is
irrelavate
for debugging), then i linked to the correct dll under in the debug tab as
well
as set up all the correct paths for debugging

It will execute my mod fine WITHOUT the -steam
but as soon as i put it in there, well yeah... you know the rest.

I have looked over his instructions at least 6 times and I have checked them
all off. I can assure anyone they are done correctly.


Quoting Pat Magnan <[EMAIL PROTECTED]>:

> Yes, Alfred's instructions work perfectly, including the -steam. You
> won't
> be able to debug otherwise ( i forgot it first go around and nothing
> stopped at a breakpoint.. had to re-read to get that bit).
>
> At 03:39 PM 9/22/2003 -0700, you wrote:
> >You should need "-steam" in the command-line arguments for the debug
> >sequence
> >listed in Alfred's email to work.
> >
> >If you don't use "-steam", the game will launch but not inside your
> >debugger.
> >
> >Taylor
> >
> >-----Original Message-----
> >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> >Sent: Monday, September 22, 2003 3:25 PM
> >To: [EMAIL PROTECTED]
> >Subject: RE: [hlcoders] steamapp.cfg
> >
> >
> >
> >I found the problem, i had "-steam" in the command arguments inside
> VS6, i
> >thought it was supposed to be there, then i realized, hl.exe worked
> directly
> >with no -steam so i omitted it and it worked. Someone said to put it
> there,
> >i
> >don't know why really, perhaps i was confusing two different methods
> of
> >execution.
> >
> >
> >Quoting Taylor Sherman <[EMAIL PROTECTED]>:
> >
> > > You need to copy Steam.dll into the HL dir as well.
> > >
> > > SteamInstallPath should not include "\Steam.exe" - just the
> directory.
> > >
> > > Steam should be running when you do this.
> > >
> > > Hope that does the trick.
> > >
> > > Taylor
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> > > Sent: Sunday, September 21, 2003 7:12 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: [hlcoders] steamapp.cfg
> > >
> > >
> > >
> > > I followed directions and steam will not work
> > >
> > > "steamstartup failed with error 108: the local steam server is not
> > > running."
> > >
> > > I get that error any time i try to play a game with or without the
> > > debugger
> > > after i copy my steamapp.cfg into the half-life/ dir
> > >
> > > my steamapp.cfg looks like this
> > >
> > >
> > > SteamAppId=70
> > > SteamAppVersionId=0
> > > SteamInstallPath= c:\progra~1\Steam\Steam.exe
> > > SteamAppUser=myname
> > >
> > >
> > > sigh...
> > >
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
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> > > please visit:
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> > >
> > >
> >
> >
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> >please visit:
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> >
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>
>
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>


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