This is something I've been having difficulties with testing our Linux dedicated server.
Anyway, I found this post on the STEAM forums: http://steampowered.com/forums/showthread.php?s=9ba59de2554893f6d30c4bdbb783353c&threadid=19577
And it is the sort of problem I am having. I am wondering if this is something we all see?
I have been constantly told that my USER ID ticket is invalid when I connect to my HLDS/Linux server, yet the HLDS/Win32 servers I have in the UK are working fine (sadly my host switched to Win32 only a while back).
I've connected with the released version of the mod to other steam servers, that works fine, including one I know on Linux, but if we can't run a Linux box on our local networks, that's going to make testing for third party mod developers rather painful.
I believe the problem is that the client connects with a 192.168.x.x IP address to the server, but it connected to the STEAM network with the external IP..
Is there a solution for this? I haven't seen anything on hlds_linux that states whether there is a solution for this yet.
Pat 'sluggo' Magnan Tour of Duty mod http://www.tourofdutymod.com
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