This is something I've been having difficulties with testing our Linux
dedicated server.

Anyway, I found this post on the STEAM forums:
http://steampowered.com/forums/showthread.php?s=9ba59de2554893f6d30c4bdbb783353c&threadid=19577

And it is the sort of problem I am having. I am wondering if this is
something we all see?

I have been constantly told that my USER ID ticket is invalid when I
connect to my HLDS/Linux server, yet the HLDS/Win32 servers I have in the
UK are working fine (sadly my host switched to Win32 only a while back).

I've connected with the released version of the mod to other steam servers,
that works fine, including one I know on Linux, but if we can't run a Linux
box on our local networks, that's going to make testing for third party mod
developers rather painful.

I believe the problem is that the client connects with a 192.168.x.x IP
address to the server, but it connected to the STEAM network with the
external IP..

Is there a solution for this? I haven't seen anything on hlds_linux that
states whether there is a solution for this yet.

Pat 'sluggo' Magnan
Tour of Duty mod
http://www.tourofdutymod.com



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