hi,

I used to test my mod by starting a dedicated LAN server and then
joining it, because some issues (especially related to weapon coding)
are not observable on a listen server.
But since Steam arrived, this seems to be no longer possible.

I can start a dedicated server in LAN or Internet mode with my mod, but
if i join the server, it sais "Invalid STEAM UserID Ticket". I can join
an server out in the net while running my dedicated server, but i cannot
join my own server.

I thought that directly calling hlds.exe migth fix it:
D:[EMAIL PROTECTED] -game timeless
-nomaster -steam +sv_lan 1 +map pt_avenger
That doesn't even start a dedicated server, so i downloaded the
dedicated server package and tried again.
That does start a dedicated server, but i cannot join. I tried many
different things, with or without SteamApp.cfg, with or without sv_lan
and nomaster, nothing worked.

Debugging is also impossible, because you cannot add "-steam" to the
command line without a screwed up dedicated server window as a result:
http://stud.upb.de/~q9jrieke/PT/steamdedi.jpg

Any ideas?

Greets,
   Rockefeller


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