Remove the "-console" line if you are trying to run the dedicated sever,
right now that doesn't work.

Charlie Cleveland wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hey all,
>
> I've done everything mentioned previously on this list, and
> I'm still unable to debug NS under Steam.  The game and map
> start to load, but then it crashes somewhere in hl.exe.  I
> re-installed Steam fresh and tried again with the same results.
>
>
> # - do at least one launch from the UI first to ensure the Minimum
> Footprint files #   are present
> # - leave the Steam UI running
> # - copy this file into the App directory
> # - fill out the following config parameters
> # - copy Steam.dll into the App directory
> # - run the app directly or through the debugger, with "-steam" on
> the command line
>
> Here's the SteamApp.cfg I'm using:
> --
> ##############################################################
> ################ # SteamApp.cfg
> #
> # Steam Client App configuration-override file
> #
> # This file is read by the Steam code in the Client
> # Application, and controls configurable parameters that # affect
> only that App. #
> # To be effective it must be placed in the App directory
> # (for example, c:[EMAIL PROTECTED]). #
> ##############################################################
> ################ #
> # Debug-launch settings
> #
> # Use these settings when you are running your application directly
> # from your debugger (ie, not launching the App from the Steam UI)
> # In such cases, you need to tell Steam which application
> # you are running and the version you want to use.  Each application
> has # an ID number and each version of your application has a version
> ID number. # You also need to indicate the username you are running
> Steam under. # # SteamInstallPath should point to the directory where
> the corresponding Steam.exe # resides
> #
> # To do a debug launch:
> #
> # - do at least one launch from the UI first to ensure the Minimum
> Footprint files #   are present
> # - leave the Steam UI running
> # - copy this file into the App directory
> # - fill out the following config parameters
> # - copy Steam.dll into the App directory
> # - run the app directly or through the debugger, with "-steam" on
> the command line #
> # You may leave it setup and still do normal launches through the
> # Steam UI. However, if you comment out the SteamInstallPath
> parameter, # you must also REMOVE Steam.dll from the App directory,
> or else the # launch will fail with "The local Steam service is not
> running". SteamAppId=70 SteamAppVersionId=0
> SteamInstallPath=D:\Games\Steam
> [EMAIL PROTECTED]
>
>
> I'm using the following command-line:
> -steam -dev -sw -console -game ns +map ns_bast -maxplayers 20
> -port 27016 +exec dev.cfg
>
> Anyone have any ideas here?  Is anyone else debugging successfully in
> Steam?
>
> -Charlie
> --
> Charlie Cleveland
> Game programmer and designer
> http://www.natural-selection.org
> http://overmind.org

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