No problem. Ah. It would definitely need to be "c:\Program Files\Steam".

Taylor

-----Original Message-----
From: Charlie Cleveland [mailto:[EMAIL PROTECTED]
Sent: Monday, September 29, 2003 6:19 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Debugging under Steam


Thanks for looking into this, Taylor.  I tried c:\"Program Files"\Steam, and
that didn't work, but I've since re-installed it so I can't verify.  It gave
some sort of parsing/token error, I think when reading SteamApp.cfg.

-Charlie
--
Charlie Cleveland
Game programmer and designer
http://www.natural-selection.org
http://overmind.org

----- Original Message -----
From: "Taylor Sherman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 29, 2003 8:38 PM
Subject: RE: [hlcoders] Debugging under Steam


> I've verified that it will work with spaces in the SteamInstallPath,
> as long as the value is quoted, like
>
> SteamInstallPath = "c:\f o o\b a r"
>
> Is that still not working for you Charlie?
>
> Taylor
>
> -----Original Message-----
> From: Taylor Sherman [mailto:[EMAIL PROTECTED]
> Sent: Monday, September 29, 2003 3:07 PM
> To: '[EMAIL PROTECTED]'
> Subject: RE: [hlcoders] Debugging under Steam
>
>
> Did you try using the shortened name (eg "progra~1")? I'll look into the
> issue.
>
> Taylor
>
> -----Original Message-----
> From: Charlie Cleveland [mailto:[EMAIL PROTECTED]
> Sent: Monday, September 29, 2003 2:51 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] Debugging under Steam
>
>
> Oops, my build settings weren't quite right.  A word of caution: I
couldn't
> get Steam to load in the debugger when using a directory with spaces in it
> (ie, Program Files), even when I quoted it in SteamApp.cfg.  I installed
to
> a directory without spaces and everything seems to be working fine now.  I
> very well could have had it set up wrong, but that's what I saw.
>
> -Charlie
> --
> Charlie Cleveland
> Game programmer and designer
> http://www.natural-selection.org
> http://overmind.org
>
> ----- Original Message -----
> From: "Charlie Cleveland" <[EMAIL PROTECTED]>
> To: "hlcoder" <[EMAIL PROTECTED]>
> Sent: Monday, September 29, 2003 5:21 PM
> Subject: [hlcoders] Debugging under Steam
>
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hey all,
>
> I've done everything mentioned previously on this list, and I'm still
unable
> to debug NS under Steam.  The game and map start to load, but then it
> crashes somewhere in hl.exe.  I re-installed Steam fresh and tried again
> with the same results.
>
>
> # - do at least one launch from the UI first to ensure the Minimum
Footprint
> files
> #   are present
> # - leave the Steam UI running
> # - copy this file into the App directory
> # - fill out the following config parameters
> # - copy Steam.dll into the App directory
> # - run the app directly or through the debugger, with "-steam" on the
> command line
>
> Here's the SteamApp.cfg I'm using:
> --
>
############################################################################
> ##
> # SteamApp.cfg
> #
> # Steam Client App configuration-override file
> #
> # This file is read by the Steam code in the Client
> # Application, and controls configurable parameters that
> # affect only that App.
> #
> # To be effective it must be placed in the App directory
> # (for example, c:[EMAIL PROTECTED]).
> #
>
############################################################################
> ##
> #
> # Debug-launch settings
> #
> # Use these settings when you are running your application directly
> # from your debugger (ie, not launching the App from the Steam UI)
> # In such cases, you need to tell Steam which application
> # you are running and the version you want to use.  Each application has
> # an ID number and each version of your application has a version ID
number.
> # You also need to indicate the username you are running Steam under.
> #
> # SteamInstallPath should point to the directory where the corresponding
> Steam.exe
> # resides
> #
> # To do a debug launch:
> #
> # - do at least one launch from the UI first to ensure the Minimum
Footprint
> files
> #   are present
> # - leave the Steam UI running
> # - copy this file into the App directory
> # - fill out the following config parameters
> # - copy Steam.dll into the App directory
> # - run the app directly or through the debugger, with "-steam" on the
> command line
> #
> # You may leave it setup and still do normal launches through the
> # Steam UI. However, if you comment out the SteamInstallPath parameter,
> # you must also REMOVE Steam.dll from the App directory, or else the
> # launch will fail with "The local Steam service is not running".
> SteamAppId=70
> SteamAppVersionId=0
> SteamInstallPath=D:\Games\Steam
> [EMAIL PROTECTED]
>
>
> I'm using the following command-line:
> -steam -dev -sw -console -game ns +map ns_bast -maxplayers 20 -port 27016
> +exec dev.cfg
>
> Anyone have any ideas here?  Is anyone else debugging successfully in
Steam?
>
> -Charlie
> --
> Charlie Cleveland
> Game programmer and designer
> http://www.natural-selection.org
> http://overmind.org
> --
>
>
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