After reading that forum post it seems you have worked out the format of
defining fonts in the trackerscheme.res. You need to edit
ClientScheme.res and put it in the ns\resource folder and then the
engine will use it.

- Alfred

Charlie Cleveland wrote:

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Is there any documentation on how fonts have changed, and font usage for mods under 
Steam?  Most of the fonts throughout NS are now corrupted, and the community is hard 
at work trying to fix the problem.  If there is any documentation available, or if 
anyone wants to volunteer some information, that would be fantastic.

http://www.natural-selection.org/forums/index.php?s=49a95b2b5ced1b68c86341f6b632a946&act=ST&f=19&t=48042&st=15

Thanks,

-Charlie
--
Charlie Cleveland
Game programmer and designer
http://www.natural-selection.org
http://overmind.org
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