After reading that forum post it seems you have worked out the format of defining fonts in the trackerscheme.res. You need to edit ClientScheme.res and put it in the ns\resource folder and then the engine will use it.
- Alfred
Charlie Cleveland wrote:
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is there any documentation on how fonts have changed, and font usage for mods under Steam? Most of the fonts throughout NS are now corrupted, and the community is hard at work trying to fix the problem. If there is any documentation available, or if anyone wants to volunteer some information, that would be fantastic.
http://www.natural-selection.org/forums/index.php?s=49a95b2b5ced1b68c86341f6b632a946&act=ST&f=19&t=48042&st=15
Thanks,
-Charlie -- Charlie Cleveland Game programmer and designer http://www.natural-selection.org http://overmind.org --
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