In my own little dream world, I would like to see something like Relic
did when they released the source to Homeworld.  A developers network
where the latest source for Half-Life 1 and HLDS are available for
download.  You could compile your own optimized hlds.  Any work done on
the source and programs released would automatically be property of
Valve software.  Valve could then pick and choose patche(s) from the
community to integrate into their engine.  I could extend the life of
the engine even further than its already gone by allowing the massive HL
community to get their hands dirty with one of the best games ever.

Cya all

Matt

I totally agree with you Matt, though Homeworld did not have a bleeding edge engine ;)


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