In my own little dream world, I would like to see something like Relic did when they released the source to Homeworld. A developers network where the latest source for Half-Life 1 and HLDS are available for download. You could compile your own optimized hlds. Any work done on the source and programs released would automatically be property of Valve software. Valve could then pick and choose patche(s) from the community to integrate into their engine. I could extend the life of the engine even further than its already gone by allowing the massive HL community to get their hands dirty with one of the best games ever.
Cya all
Matt
I totally agree with you Matt, though Homeworld did not have a bleeding edge engine ;)
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