I think the code itself is not what is important- it's
the ideas behind the code. I'm sure Carmack could code
all the features of HL2 himself, but it takes a highly
inspired and innovative team like Valve to come up
with these ideas in the first place. Even if every
game company copies off Valve (which they would have
done anyways- with the source code or not), Valve will
blow them out of the water again with their next
release. THAT'S what is important. There are so many
great coders out there, and it's really just a way to
put your ideas and thoughts and visions into something
more tangible, like an artist.

I'm sure a lot of the code for HL2 is very good, but I
also think other coders could do what Valve did.
That's why the source code itself isn't as important.
But would those other coders have a development team
with such vision to come up with the ideas that HL2
has in the first place? Probably not. Ok, I think you
get my drift...

As far as hackers/cheaters/exploiters go... well... if
you write good secure code, it won't matter if the
source is freely known or not, right? Besides I'm sure
they will take extra measures to fix any possible
security issues before the full release, in addition
Steam is an excellent tool to patch up any problems
very quickly.

I think this whole situation will just be a bump in
the road... Will it delay HL2's release further?
Maybe- but not because of programmers having to "fix"
code- rather all this media attention and FBI and
lawyers, checking comprimised computers, etc, etc
might distract them from their original schedule. I
hope they have a couple of guys handling all this BS,
while the rest of them pick up the pace and stay on
schedule.

Remember, when you change your schedule because of
hackers- the hackers win ;p

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