A long time ago when I first started working on Omega Wing I totally removed all the regular weapon support and re-wrote it all. This included removing all the code for the viewmodel, because I wasn't going to have them.
Now I need it back, so I compared sdk's and inserted all of the viewmodel code that I could find back in, I fill the view model manually in player spawn and clear it when they die. However, it doesn't render, At all! I can call gEngfuncs.GetViewModel(); on the client, and it finds the model, even returns the correct name and all, I re-added viewmodel to delta.lst etc, but it just does NOT render, no matter what I load for the model. Is there anything special that needs to exist for the engine to draw the view model? R_drawviewmodel is 1 as it should be as well. Suffice it to say, this has got me stumped. -omega http://www.frontline2.com � _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

