A long time ago when I first started working on Omega Wing I totally
removed all the regular weapon support and re-wrote it all. This
included removing all the code for the viewmodel, because I wasn't going
to have them.

Now I need it back, so I compared sdk's and inserted all of the
viewmodel code that I could find back in, I fill the view model manually
in player spawn and clear it when they die. However, it doesn't render,
At all!

I can call gEngfuncs.GetViewModel(); on the client, and it finds the
model, even returns the correct name and all, I re-added viewmodel to
delta.lst etc, but it just does NOT render, no matter what I load for
the model.

Is there anything special that needs to exist for the engine to draw the
view model? R_drawviewmodel is 1 as it should be as well.

Suffice it to say, this has got me stumped.


-omega
http://www.frontline2.com
�



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