This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Maybe I'm making this overly complex, but I'm having serious trouble getting bullets to go through X number of walls at X width from X distance.
There was an old system like this in Firearms, but for 2.8a, I reverted back to the original FireBulletsPlayer function from the SDK, since it works better with the client side on getting a proper end point. Is there anybody out there that knows a system that can be easily adapted to the FireBulletsPlayer function for wall penetration? I tried writing my own several times with no luck. -Cale 'Mazor' Dunlap Firearms Half-Life Programmer http://www.firearmsmod.com <http://www.firearmsmod.com/> -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

