Curses!

Thanks Tony :)

Jeff "Codiac" Fearn

Tony "omega" Sergi wrote:

Afaik you can't do the dedicated server from command line, you have to
launch it from inside steam.

-omega
http://www.frontline2.com



-----Original Message-----
From: Codiac [mailto:[EMAIL PROTECTED]
Sent: November 29, 2003 11:10 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] command line to run a mod

Thanks Tony, that works fine without -console.

What's the trick to getting the dedicated server to run a mod from the
shortcut?

"C:[EMAIL PROTECTED]

server\hlds.exe"


-game swarm +map sw_nite

Gives the old no steam dll error. As does

"C:[EMAIL PROTECTED]"

-game


swarm +map sw_nite

And running either via steam -applaunch just runs the standard

interface.


Jeff "Codiac" Fearn

Tony "omega" Sergi wrote:

Don't use -console at all
And I use the second; without -console and it works fine for me, as

logn


as steam's running to begin with.

-omega
http://www.frontline2.com




-----Original Message-----
From: Codiac [mailto:[EMAIL PROTECTED]
Sent: November 29, 2003 10:21 AM
To: [EMAIL PROTECTED]
Subject: [hlcoders] command line to run a mod

What is the command line to run a mod when not debugging?

I have tried using:

C:\Steam\Steam.exe -applaunch 70 -game swarm

and

C:[EMAIL PROTECTED]

-console


-game swarm

The first version runs halflife not my mod, the second complains

about


not finding the Steam dll.

Mod is installed ok, I can run it from the Steam->Games panel. In

fact


that is where I created the first version of the shortcut from.

Steam is running when I try the shortcut.

Steam is set to auto update, so it should be up to date. Played a

little



HL just to make sure though ;)

Both shortcuts have the path set to the directory the exe is in.

Jeff "Codiac" Fearn


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