That would be doing the same work twice imo. Anyhow,as botman suggested loading a dll from the command line is also a fine method. I do want to point out that most players/users who want to play with bots are glad they got it installed and don't want to hassle with command lines. This does not have to be this way if steam simply leaves my liblist.gam file untouched.
Btw, i don't even get why steam has to overwrite it every time i launch cs, this cannot be to ensure cheaters to be stopped using a third-party dll this way as the liblist.gam file in this matter is only used when creating a server , not when joining one. -Stefan -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens tei Verzonden: dinsdag 2 december 2003 0:45 Aan: [EMAIL PROTECTED] Onderwerp: Re: [hlcoders] Req: liblist.gam fix & mp.dll Florian Zschocke wrote: > S. Hendriks wrote: > >> Therefor a little request, could steam just only do this ONCE? Its >> okay when steam updates and such and then overwrites my original file >> but it would be just ok if it did this once, so i don't have to 'mess >> around'. > > How about if Steam had a CVS like intelligence and could merge changes > into the liblist.gam file, leaving any changes made to the gamedll > lines untouched? > > Florian. > > Or two files: liblist.gam <-- Steam managed userliblist.game <-- Bots/User managed _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

