Hello Karl,

KJ> I have a question about lighting.  I want to control the color displayed
KJ> by a light -- red for low power level, yellow for intermediate power, etc.
KJ> I don't see any in-game way to change the brightness (color) of a light
KJ> entity,
KJ> e.g. no "env_render" for lighting.  Is this doable?  Am I missing something?
KJ> I'd like to do this with one light entity, rather than a separate entity
KJ> for each color.
I guess no - because all the light (except TE_DLIGHT) is done via
lightmaps and therefore can't be changed. Check Spirit of HL - there
is source for env_dlight entity - use it!

KJ> I suppose
KJ> that I'd have to call it frequently, for short display intervals, which
KJ> seems like a lot of overhead.
I guess this is the only way to do this (I did it with the same
manner) - just set life time for this light to ~1 second.

Best regards,
  Slava                        mailto:[EMAIL PROTECTED]


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to