Hello Karl, KJ> I have a question about lighting. I want to control the color displayed KJ> by a light -- red for low power level, yellow for intermediate power, etc. KJ> I don't see any in-game way to change the brightness (color) of a light KJ> entity, KJ> e.g. no "env_render" for lighting. Is this doable? Am I missing something? KJ> I'd like to do this with one light entity, rather than a separate entity KJ> for each color. I guess no - because all the light (except TE_DLIGHT) is done via lightmaps and therefore can't be changed. Check Spirit of HL - there is source for env_dlight entity - use it!
KJ> I suppose KJ> that I'd have to call it frequently, for short display intervals, which KJ> seems like a lot of overhead. I guess this is the only way to do this (I did it with the same manner) - just set life time for this light to ~1 second. Best regards, Slava mailto:[EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

