What problem? The only problem I had was if I set the sv_maxvisibleplayers to the real "effective" max player count, basically it won't let players join even though there's another slot avail. Kind of defeats the purpose of the cvar altogether.
For example, I have a "real" max players of 21, However, only 20 clients can be on at any given time, I use the last slot so the server can accept connections find out if a player has a slot and then find a player to kick and allow the player connecting to connect while some poor sod has been kicked out of the game. If I set my sv_maxvisibleplayers to "20", players get a server is full message, even though it really isn't. -----Original Message----- From: Matt [mailto:[EMAIL PROTECTED] Sent: Thursday, February 12, 2004 12:12 PM To: [EMAIL PROTECTED] Subject: [hlcoders] Restricted player slots This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Im suprised that no one on the steam team has fixed the "join a server with reserved slots" problem :/ sucks, i expect it could be addressed with adminmod or amx but it seems that the game should deal with it? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

