)Linux(

A port of Linux that runs under HL, this would make
cheating easier and enable the user to broswse, check
thier mail and a lot more while playing.

----- Original Message -----
From: "tei" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, February 17, 2004 7:56 PM
Subject: [hlcoders] Crazy Ideas for Crazy Modding!


> Hi modders!
>
>
> I have some ideas for /crazy/ mods. I am slighty bored of "normal" mods
> people write, so I have this examples of crazyness to break boredoom.
>
>
> )The Crazy Monkey Mod.(
>
> Thats a tiny one, a generator of random messages to stress the half-life
> client to death. Thats may expose some undocumented bugs or reveal
> powerfull features.
>
>
> )GPL SDK(
>
> Thats other crazy idea. Write from scrach a SDK for Half-Life to able
> GPL mods. Maybe to use GPL code (like png loaders, ODE, whatever...)
(note1)
>
>
> )Quake For HalfLife(
>
> Thats a quakeC vm for HalfLife that can load and run progs.dat files, so
> you can reuse old mods and old bots for Half-Life. Lets Reaper bots
> alive again or Teamfortres Quakeworld run on Half-Life! ( qw netcode
> functions can be faked with dummies to avoid breakind the hl netcode ).
>
>
> We have not spare time, but we have ideas! rogh :D
>
> --Tei
>
> (note1)
> Some code to load Quake3 QVM is available has GPL out here. Maybe some
> complete fool can make "Wolfestein: Enemy Unknom" mod run with the
> half-life engine and new medias :D
>
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