)Linux( A port of Linux that runs under HL, this would make cheating easier and enable the user to broswse, check thier mail and a lot more while playing.
----- Original Message ----- From: "tei" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, February 17, 2004 7:56 PM Subject: [hlcoders] Crazy Ideas for Crazy Modding! > Hi modders! > > > I have some ideas for /crazy/ mods. I am slighty bored of "normal" mods > people write, so I have this examples of crazyness to break boredoom. > > > )The Crazy Monkey Mod.( > > Thats a tiny one, a generator of random messages to stress the half-life > client to death. Thats may expose some undocumented bugs or reveal > powerfull features. > > > )GPL SDK( > > Thats other crazy idea. Write from scrach a SDK for Half-Life to able > GPL mods. Maybe to use GPL code (like png loaders, ODE, whatever...) (note1) > > > )Quake For HalfLife( > > Thats a quakeC vm for HalfLife that can load and run progs.dat files, so > you can reuse old mods and old bots for Half-Life. Lets Reaper bots > alive again or Teamfortres Quakeworld run on Half-Life! ( qw netcode > functions can be faked with dummies to avoid breakind the hl netcode ). > > > We have not spare time, but we have ideas! rogh :D > > --Tei > > (note1) > Some code to load Quake3 QVM is available has GPL out here. Maybe some > complete fool can make "Wolfestein: Enemy Unknom" mod run with the > half-life engine and new medias :D > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

