You can also use ripent to change around entities, if your trying to
make it work in your mod, that's probably all you need to do.

- voogru.

-----Original Message-----
From: Jeffrey "botman" Broome [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 02, 2004 10:55 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] [OT] Map Source?

[EMAIL PROTECTED] wrote:

> I know that this is probably the wrong forum to ask this question, but
> is there a way to get the .map or .rmf files for VALVe maps such as
> crossfire?  A friend of mine wants to use this map in his mod, and
would
> like to work with the original files.  For the VALVe people out there,
> please let me know if this is possible.

If you can't get the .map or .rmf source, you could always try Zipster's
BSPTwoMap tool...

http://collective.valve-erc.com/index.php?news=1072935576-17869900

--
Jeffrey "botman" Broome

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