You can also use ripent to change around entities, if your trying to make it work in your mod, that's probably all you need to do.
- voogru. -----Original Message----- From: Jeffrey "botman" Broome [mailto:[EMAIL PROTECTED] Sent: Tuesday, March 02, 2004 10:55 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [OT] Map Source? [EMAIL PROTECTED] wrote: > I know that this is probably the wrong forum to ask this question, but > is there a way to get the .map or .rmf files for VALVe maps such as > crossfire? A friend of mine wants to use this map in his mod, and would > like to work with the original files. For the VALVe people out there, > please let me know if this is possible. If you can't get the .map or .rmf source, you could always try Zipster's BSPTwoMap tool... http://collective.valve-erc.com/index.php?news=1072935576-17869900 -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

