this also happens when your bots try and spawn at a single spawn poit in your map, they infite gib, and you get the same over flow
--- Jorge Rodriguez <[EMAIL PROTECTED]> wrote: > >What does this mean: > >SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set > on Server Spectator > > > >I'm totally confused. :-( > > > >-Cale > > I just got this error in TS, and it was the result > of an infinite > recursion in some explosion code. A breakable would > explode and then > cause damage to itself and kill itself and explode > and damage and kill > itself and explode ad infinitum. Naturally, this > send a hell of a lot of > network messages, and caused some sort of overflow > in the engine. I'm > sure if I didn't send any network messages I would > have gotten a stack > overflow. Anyways, you may want to check for any > infinite loops. > > -- > Jorge "Vino" Rodriguez > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ===== hl2hosting.com AIM SN - amaperman __________________________________ Do you Yahoo!? Friends. Fun. Try the all-new Yahoo! Messenger. http://messenger.yahoo.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

