this also happens when your bots try and spawn at a
single spawn poit in your map, they infite gib, and
you get the same over flow


--- Jorge Rodriguez <[EMAIL PROTECTED]> wrote:
> >What does this mean:
> >SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set
> on Server Spectator
> >
> >I'm totally confused. :-(
> >
> >-Cale
>
> I just got this error in TS, and it was the result
> of an infinite
> recursion in some explosion code. A breakable would
> explode and then
> cause damage to itself and kill itself and explode
> and damage and kill
> itself and explode ad infinitum. Naturally, this
> send a hell of a lot of
> network messages, and caused some sort of overflow
> in the engine. I'm
> sure if I didn't send any network messages I would
> have gotten a stack
> overflow. Anyways, you may want to check for any
> infinite loops.
>
> --
> Jorge "Vino" Rodriguez
>
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=====

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