LOL! Players already complain that they have to download a huge amount of
megabytes for CS. I doubt they would want to download mine if it's too huge.
So, I keep it at around 6mb. The models/sounds/sprites are copied over from
the CS folder.


From: tei <[EMAIL PROTECTED]>
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Steam and Mods
Date: Sun, 08 Aug 2004 11:55:53 +0200

Hasan Aljudy wrote:
I thought all valve's "free" mods (cs, dod .. but not cz) were
released under the gpl or um .. well I'm not sure .. but if I remember
right, you can use cs models and maps in your mod just like you can
use models and maps from HL single player. Ofcourse, as long as you
don't make money off of it.


if you cant make money with, its not GPL, I highly doubt that. But a quick search in this mail list may show some Valve about to "Its free to reuse these mods resources to make more half-life mods". So the "../../" its Ok, and the zipping of these mdl,wav,etc.. can be also Ok. I think.

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