This sounds like a problem that would be better solved by placing an
adequate number of spawn points in a map. CS maps have 32 spawn points
in them, so that there cannot possibly ever be not enough room to spawn
someone.

On Sat, Aug 07, 2004 at 04:25:07PM -0400, Michael Fisher wrote:
> I am looking into the issue of spawn killing in Ricochet DM. In arena maps
> it is not a problem but in DM a player will spawn (drop) and can be killed
> before he/she can fire off a disk. I have seen plugins and some HL mods give
> the players an extra few seconds and would like to do that for DM players in
> Rico. Can anyone point to the area I need to look in or point me to some
> open source where it was done? I tried on of the metamod plugins but it
> didn't work for the Ricochet game.
>
> Thanks,
>
> desNotes
> [EMAIL PROTECTED]

--
Jorge "Vino" Rodriguez

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to