I love coding but the client dll is tricking so i use mandrake to complile
On Sat, 18 Sep 2004 23:51:53 +0100, Philip Searle <[EMAIL PROTECTED]> wrote: > Jeffrey "botman" Broome wrote: > > Adam "amckern" Mckern wrote: > > > >> i only think u can resize the bounding box, but some > >> one that might know more, might answer this better for > >> you > > > > > > Actually, the hit boxes DON'T get rescaled at run-time... > > > > http://articles.thewavelength.net/232/ > > > > (doesn't ANYBODY use google.com to search for stuff anymore?) > > > > -- > > Jeffrey "botman" Broome > > > > That's true if you only do the scaling on the client > studiomodelrenderer. If you also implement the same scaling in the > server blending interface, then you can scale hitboxes and have them > work correctly, although there's still the problem of hitboxes outside > the entity bounding box not being hit by tracelines (Natural-Selection > fixed this, although I'm not sure how). > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

