http://msdn.microsoft.com/library/default.asp?url=/library/en-us/cpref/html/frlrfSystemIOBinaryReaderClassReadSingleTopic.asp
does it helps? =?
Juan Fernando
----- Original Message ----- From: "Alex Wasserman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 14, 2004 5:44 AM Subject: Re: [hlcoders] Re: Parsing Player Information
Hmm, it seems that in C#, br.ReadSingle() does all the work that I need to know how to do. :) I'm not sure if each byte is added together, or concatenated, and whatever; I just need to know how these bytes are read and interpreted. As of now, I am Getting the ascii value of each symbol, concatenating them together, and converting it to a Single (Which I'm pretty sure is VB's equivalent to a float). When I do this, I get huge numbers, such as 5.343266E+6, and when I add them instead of concatenate, I get values that are just plain wrong and not logical. For instance, it will say a player is connected for 5:01, and 5 seconds later when I refresh, it might say 4:26...what am I doing wrong? :(
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

