Jonathan Dance wrote:
Hi,

I've been looking to implement sniper drift and have been having some
trouble trying to find a good reference. I've been playing around with
pev in the weapon code (pev->v_angle), but it doesn't have any effect.
I'm guessing that this is because this isn't sent to the
client--although the client executes the code also. I considered doing
an event or something but I'm not sure what I'd put there anyway.

Try looking at the "head bob" stuff in the client (as that effects the view offset). It's in the view.cpp file of the cl_dll folder.

--
Jeffrey "botman" Broome

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