Dave Sanders wrote:
Sigh. Fine, forget it. I started this thread to ask a question, got a lot of positive feedback (including from you), and so plunged forward to get a working area up where we could start organizing things. Sitting down and planning something like a wiki on pad and paper for six weeks isn't going to work either. In my experience its best to just throw stuff on the wall and see what sticks, since it can be easily changed at any time.
Trust me, I spend a LARGE amount of my time working with people on, and doing design. I'm middle management in software development - my bosses always want me to stop designing and deliver, and my developers always want to analyize forever and not commit. Don't quote software methodologies to me in a situation that doesn't apply. If you don't like the idea of having something unstructured for a few weeks, then go ADD some structure. That's the point of the wiki in the first place.
But, at this point, forget it. Someone else can set it up and deal with the criticism from those who would rather complain, than do.
If you set one up, contact me, and I'll be happy to help edit / add / police, whatever needs done.
And with that, I'll jump off of hlcoders again for another year or two... wish I could say that coming back had been fun. Oh well maybe in 2006.
D
...I think you took my comments a little tooo seriously mate, the design stuff was aimed at everyone interested, as a whole, so we could organise something THEN find a suitible host for it, and thus not have 15 different DYI people go out and start their own and have information scattered across the countryside (HL1 resource sites anyone?).
I'm not a complainer if there's something I can do, but I really don't think that just randomly starting out with no idea on structure is the best thing to do at the start...
Just chill a bit, and everything with be cool =)
--
- Bruce "Bahamut" Andrews
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