edict_t *ed = engine->PEntityOfEntIndex(m_iClientCommandIndex+1);
engine->GetPlayerNetworkIDString(ed);
------------------------------
In the above, if I use an int instead of "m_iClientCommandIndex+1" it works fine.
'm_iClientCommandIndex' : undeclared identifier <-- Is what I get when the above is in there .. :-/
----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 04, 2004 12:59 AM Subject: RE: [hlcoders] SteamID?
Oh, and if this is in a plugin:
edict *ed = engine->PEntityOfEntIndex(m_iClientCommandIndex+1); IPlayerInfo *playerinfo = playerinfomanager->GetPlayerInfo( ed ); playerinfo->GetNetworkIDString();
Or
edict *ed = engine->PEntityOfEntIndex(m_iClientCommandIndex+1); engine->GetPlayerNetworkIDString(ed);
----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, December 03, 2004 4:45 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] SteamID?
CBasePlayer *pPlayer = UTIL_GetCommandClient(); pPlayer->GetNetworkIDString()
- Alfred
----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Manip Sent: Friday, December 03, 2004 4:32 PM To: [EMAIL PROTECTED] Subject: [hlcoders] SteamID?
> Does anyone have a method for retrieving a char array version of the > callers SteamID from a CON_COMMAND() callback? > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

