When it has started up, goto Debug->Processes and select hl2.exe, you should be able to debug then. There is also an option properties->debugging->attach that should make it attach at startup but using this seems to cause it to hang.

martin

Kyle Keating wrote:

Anyway, none of my break points hit, so im assuming its not debugging
my dll, lol.

here is what i have so far in .NET

[hl proporties menu]

Command: "c:\steam\steam.exe"

Arguments:  -applaunch 220 -dev -game "D:\Half-Life-Revised\mymod"
-allowdebug %1 %2 %3 %4 %5 %6 %7 %8 %9 -sw 800 +map dm_overwatch

Working Dir: "c:\steam\"



how here is where im confused. I dont have to have my mod inside the
steam dir? I think that gets taken care of with the -game parameter.
Where does that silly steamapp.cfg file fit it? Do I even need it?
-applaunch 220 seems to take care of that. The game loads, but none of
my break points are stoping execution, thus the debugger ain't workin!
I know my dll's are working because the changes I made are showing up
- they just dont work right, so I need to debug them (duh!)

Is there not a tutorial I can follow to set up hl2 project?

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