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Ok, as many have said before, the organization of the SDK is pretty hard to
get used to.  I've just got a couple questions about how you go about
editing the SDK.

1)  So almost of the changes you make are done in the SDK directories in the
Client and Server DLL's code?  Or is this just for multiplayer mods?  If it
is, then you just modify the general code for single player mods?

2)  Currently we are stuck with running our mod with the run_mod.bat file?
There isn't any way to integrate the mods for release?

Thanks for any and all info!

David
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