I'll find out what application Greg Coomer uses for doing this and I'll
see if we can release the underlying source data for the HALFLIFE.ttf
file.

Yahn

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Skyler York
Sent: Saturday, December 11, 2004 7:44 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] True-Type Font Resources

I was lazy, oh master Tadpole!

On Sat, 11 Dec 2004 09:32:23 -0600, Jeffrey botman Broome
<[EMAIL PROTECTED]> wrote:
> Tony "omega" Sergi wrote:
> >>It's quite nifty this time around that we can load and render
> >>true-type fonts, however I noticed that TTF creation packages are
> >>not free.  I was wondering the name of the application Valve used
> >>internally to create their TTF font resources, and if they know of
> >>any good, free tools.  I'd hate to see such a great feature go to
> >>waste because it cost money to create the resources.
> >
> >
> > Indeed -> repost.
>
> Your google-fu skill leaves much to be desired, grasshopper.  :)
>
> http://www.google.com/search?hl=en&lr=&c2coff=1&q=open+source+true+typ
> e+font+create&btnG=Search
>
> The first hit has links to apple.com...
>
> http://developer.apple.com/fonts/Tools/index.html
>
> ...and this...
>
> http://doubletype.sourceforge.net/
>
> --
> Jeffrey "botman" Broome
>
>
>
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