(In serverplugin)
GameFrame states its called about 60 times a second.
If I do a Msg("%f",Engine->Time()); from it ..it looks like its firing
about 30 times a second.

Why would that be?

Is there any way to get it to fire when there isnt any players in the server?





_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to