Did you add the ammo type? Search for CAmmoDef *GetAmmoDef() and you'll see how HL2 adds ammo types.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Xas Sent: Tuesday, December 14, 2004 12:17 AM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] M_iPrimaryAmmoType I know that. I was asking about their initialization, because my GiveAmmo() doesn't work. Isn't it supposed to add the value of default_clip variable in the script weapon file ? In my script file I have : "clip_size" "1" "default_clip" "5" But when I made an impulse 101, my weapon get 1 ammo, and nothing into the clip. I got nothing in my reserv. I don't understand why. Why GiveAmmo returns me 0 ? -----Message d'origine----- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Mike Dussault Envoy� : mardi 14 d�cembre 2004 02:35 � : [EMAIL PROTECTED] Objet : RE: [hlcoders] M_iPrimaryAmmoType m_iPrimaryAmmo tells the ammo type that a gun uses. It comes from the "primary_ammo" field of the weapon's script file (in scripts\weapon_<class name>.txt). m_iAmmo tells how much of each type of ammo a character has name>on them. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Xas Sent: Sunday, December 12, 2004 6:57 AM To: [EMAIL PROTECTED] Subject: [hlcoders] M_iPrimaryAmmoType Can someone explain me how works the m_iPrimaryAmmoType. How is it initialized exactly ? How the m_iAmmo array of CBaseCombatCharacter class is initialized too ? Because I'm missing something about adding a new weapon (and not replacing one). Xas. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

