I'd at least like to hear if Valve plans to release the hl2dm code at some later date. Should I get to work reconstructing hl2dm for myself, or should I spare my time and wait until they release the source? Quite a few mod teams wasted time trying to recreate hl2dm in the wake of Valve's announcement that there'd be no hl2dm. I'd rather not do the same.
Please, Valve, tell us if you are going to release the hl2dm source.
Kyle Keating wrote:
I worked on and complete a hl1 mod for two years. I became very efficient with that SDK and so far, hl2 seems very similar. If I need to learn anything, its the new entity structure and some new variable names and vgui 2.0. Other than that I just want to improve hldm2. My entire hl1 mod was aimed at improving hldm1 and we developed lots of robust features that we would like to incorporated into hldm2 before it gets boring and dies out. With only 2 maps and and no features, the mod (hldm2) as it stands is pretty bare, and valve would do itself justice by realising the SDK to the experience programmers who have the motivation and enthusiasm to help the game. I don't want the SDK to learn. I did that, I want the SDK to make hl2dm worthy of its name.
On Wed, 15 Dec 2004 22:35:23 -0500, John bKT Bellone <[EMAIL PROTECTED]> wrote:
ChessMess wrote:
Learning through example is much more efficient then learning by trial. If you have the time to spare, learn by trial. If you need to get up to speed quickly or you don't have the time to spare, learn by example.
What ever became of that Book that was suppose to be published about modding for HL2?
http://www.amazon.com/exec/obidos/tg/detail/-/0761543635/qid=1103145408/sr=1-3/ref=sr_1_3/102-8508584-8465730?v=glance&s=books
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Not sure... I usually learn faster by learning by trial because I know exactly what is happening, and I don't need to fish around someone elses' code.
Normally I look at entities (in this SDK at least) that would most resemble what I am attempting to create, therefore I have somewhat of a basis when creating mine. The power of "Find in Files" :)
-- -John "bKT" Bellone Project Manager, Programmer Flipside Software http://www.flipsidesoftware.com
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