Fun, now tell me how to read the value of the cvar?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: 18 December 2004 18:14
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] ServerPlugin: ICvar?


engine->ServerCommand("mp_timelimit 30\n");

Greets
Ronny


>
> ..So I can modify a game cvar.. (One I didn't create)
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Marcelo
> Bezerra
> Sent: 18 December 2004 15:06
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] ServerPlugin: ICvar?
>
> What do you want ICvar for?
>
> On Fri, 2004-12-17 at 22:48 +0000, Bug wrote:
>> Is there a way to get access to ICvar from within a server plugin?
>>
>> It uses the appSystemFactory interface within a client DLL and the
>> engineFactory within a server dll, both of which are inaccessible
>> to server plugins. I tried, just for kicks, using interfaceFactory and
>> gameServerFactory with no successes.
>>
>>
>>
>>
>>
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